Cinematic Portrait Study: "Dhakad"
Developed internally at Brothers Interactive, "Dhakad" represents our team's proficiency in hyper-realistic digital human creation, expressive facial sculpting, and clean real-time hair card placement. This production-ready asset was built from the ground up to showcase subtle skin micro-structures, sharp anatomical proportions, and realistic light scattering required for modern narrative-driven and cinematic current-gen titles.
Technical Breakdown:
- Budget: 42K Triangles Total (Optimized Split):
Head Mesh: 25K Tris
Hair Groom: 17K Tris
- Texturing: PBR workflow, single 4K map for the head and single 2K map for the hair layout
- Target Platforms: PC, PlayStation 5, and Xbox Series X|S
- Pipeline: Fully optimized with clean, deformation-ready facial topology, engineered for seamless integration into advanced rigging, facial blendshape pipelines, real-time dialogue cameras, and current-gen gameplay engines.
Thanks!